Ryan N. House, Ph.D.
Publications
“‘Likers Get Liked’: Platform Capitalism and the Precariat in Death Stranding.” Democracy Dies Playfully: (Anti-)Democratic Ideas In and Around Video Games, special issue of Gamevironments, no. 13, 2020, pp. 290-316.
"Reframing the Domestic Experience of War in This War of Mine." Feminist War Games?: Mechanisms of War, Feminist Values, and Interventional Games, edited by Jon Saklofske, Alyssa Arbuckle, and Jon Bath, Routledge, Dec 2019, pp. 53-63.
Download available via "Green" Open Access through Routelege
"What’chu Lookin’ At?": Narrative, Spectatorship, and Ludic Constructivism in Variable State's Virginia. Proceedings of the 2019 International Conference on Interactive Digital Storytelling, edited by Rogelio E. Cardona-Rivera, Anne Sullivan, R. Michael Young. Springer, 2019.
“The Author Interface: Rethinking Authorship Through Ludoliterary Analysis of The Stanley Parable and The Beginner’s Guide.” Small Screen Fictions, special issue of Paradoxa, no. 29, 2017, pp. 99-121.
Conference Presentations
“Same but differ.ent…”: The Cinemas of Attraction and Narrative in No Code’s “The House Abandon.” Society for Cinema and Media Studies Conference, 2021.
“What’chu Lookin’ At?”: Narrative, Spectatorship, and Ludic Constructivism in Variable State’s Virginia.” International Conference on Interactive Digital Storytelling, Little Cottonwood Canyon, UT, November 21, 2019.
“Everything That Rises Must Converge: Techniques of Film and Game Design in the Virginia.” Midwest Popular Culture Association and Midwest American Culture Association Annual Conference, Cincinnati, OH, October 11th, 2019.
“When Games End: Leaving the Magic Circle.” Embracing the Gap – Beginnings and Endings Panel. Electronic Literature Organization International Conference – Mind the Gap, Montréal, Canada, August 15, 2018.
“A Game by Any Other Name: An Examination of Film and Game Design Theory in Virginia.” Electronic Literature Organization International Conference - Affiliations, Communities, Translations, University Fernando Pessoa, Porto, Portugal, July 20, 2017.
“Whose Game Is It Anyway?: The Problem of Authorship in The Stanley Parable and The Beginner’s Guide.” Electronic Literature Organization International Conference - Next Horizons, University of Victoria, Victoria, B.C., June 10, 2016.
“Playing to Understand: An Exploration of the Methods of Empathy in Video Games.” Pacific Ancient and Modern Language Association Conference, Portland, OR, November 8, 2015.
“Life in the Universe Ain’t No Picnic: The Alien, the Absurd, and the Ecological Thought in Arkady and Boris Strugatsky’s Roadside Picnic.” Interdisciplinary Animal Studies Conference - All Things Great and Small, University of California Davis, November 15, 2014.